
Monday Mar 02, 2026
Mission from Copper. The Waiting Evil
The party is summoned to a "shadowy urban landscape" characterized by neon lights and "asphalt coloration". They meet Copper, a goblin, who functions as a Rebel archetype—an outsider challenging the status quo of the neighboring kingdom’s power structure. Copper possesses a distinct voice filled with snark and dry humor, masking a deep Internal Conflict regarding his own past betrayals. He offers the party a "transactional price" to handle a job that "respectable" members of the VICA guild cannot touch. The Plague and the Scientist. Copper reveals that a "Waiting Evil"—an unidentified threat from the "Unreal"—is utilizing a lethal plague to cause a Trophic Collapse of the local ecology. This plague is not a natural disease but a "Technological-Magical Hybrid" creation developed by a rogue Scientist. This scientist operates under the framework of "Magic as Enhanced Science," treating the plague as a technical skill to quantify and control life. The plague represents a form of Magical Pollution, where industrial magic runoff allows the infection to "move through walls" and mutate its victims. Currently, the Scientist is untouchable because he is under the integrated magic protection of a neighboring kingdom's Seer. The Assassination of the Seer. The mission requires the party to infiltrate a "Pseudo-European Medieval" city that serves as a high-modernist metropolis regulated by a rigid Social Contract. Their target is The Seer, a high-ranking member of the Magician archetype who uses "Magic as Symbolic Manipulation" to provide an absolute ward for the Scientist. Copper explains that the Seer’s death is the only way to remove the Scientist’s protection, as the magical link is a "Sympathetic Connection" that only breaks upon the death of the anchor . The party must navigate the city's infrastructure, avoiding the "river police" and official Suppressors who block unsanctioned magic within the city limits
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